package fristphase.submarinegame08complete;

import javax.swing.*;

public class ObserveSubmarine extends SeaObject implements EnemyScore {
    public ObserveSubmarine(int index){
        super(60,19,index,"侦察潜艇");
    }
    public void move(){
        x += speed;
    }
    public ImageIcon getImage(){
        return Images.observeSubmarine;
    }
    public int getScore(){
        return 10;
    }
}
